Starsector Additional Console Commands Better ❲8K 2024❳

: Additional commands allow you to bypass hours of hunting for specific blueprints or rare hulls.

: FindSalvageLocations and SurveySalvageSystems can automatically locate and survey orbital habitats or research stations to save time during exploration.

Starsector, the popular space-exploration RPG, offers a vast and immersive experience, allowing players to navigate the complexities of interstellar travel, manage resources, and engage in strategic combat. While the game's core mechanics provide a rich foundation, advanced players often seek to further enhance their experience through the use of console commands. These commands, accessible through the game's console, offer a range of functionalities that can simplify gameplay, facilitate testing, and even enable the creation of custom scenarios. This guide aims to provide an in-depth look at the additional console commands available in Starsector, how to use them, and their potential applications.

| Command | Effect | Better than... | |--------|--------|----------------| | list factions | Shows all faction IDs | faction guesswork | | setrelation <faction1> <faction2> <value> | Sets relations between any two factions | Manual editing saves | | addspecial hull | Unlocks all ship blueprints (including hidden ones) | addblueprint one by one | | addofficer level 7 | Spawns a max-level officer | Grinding mercenary bars | | addindustry <industry_id> | Adds industry to a colony (e.g., heavybatteries ) | Waiting for growth | | run <script_name> | Runs a custom script file | Repetitive batch commands | | list commands | Shows all available commands (including added ones) | Searching docs | | storage | Opens global storage anywhere | Managing loot mid-journey | starsector additional console commands better

: You can run multiple commands at once by separating them with a semicolon (e.g., god; infiniteflux; nocooldown ).

Test how a specific fleet composition handles a Remnant Ordo without sinking weeks into a campaign.

Maximizing Your Fleet's Potential: Why Adding More Console Commands Changes How You Play Starsector : Additional commands allow you to bypass hours

These commands are commonly added via sub-mods or "mini-mods" to streamline complex game tasks: Faction & Blueprints FindFactionBPs

The "Better Console" experience isn't about cheating; it's about . By utilizing the Starsector Wiki

Edit "consoleKeybind": "Ctrl + Shift + C" or add macros via AutoHotkey (external). While the game's core mechanics provide a rich

tahlan_scavenge_drop – Forces a unique boss blueprint (like the Legacy or Rosetta ) to appear in the next salvageable wreck. Essential if RNG refuses to drop the content you paid (in time) for.

Sometimes you just want to tailor the universe to your personal playstyle. Additional commands give you granular control over the galaxy's simulation.

Toggle these on during long-distance travel if you want to focus entirely on combat and story rather than logistics.

to see a full list of everything this specific addon provides. : Identifies the internal ID of a ship you're looking at. SolidifyAlliance

The Hammerhead ’s missile racks, which had been empty for three cycles, suddenly clicked. Thirty new Harpoons, fully armed. The magazines for its two railguns displayed the infinity symbol.