Before attempting to edit any save file, it is essential to understand how TyranoBuilder handles and stores its data. Unlike older engines that compile data into proprietary binary formats, TyranoBuilder utilizes modern web technologies.
There is no single official "Tyrano Save Editor" – several independent tools exist:
If the file contains a long, incomprehensible string of random letters and numbers ending in = or == , it is Base64 encoded.
To help you get the best results with your save editing, tell me: Are you trying to edit a ? Do you know if your save files are currently encrypted or in plain text ? tyrano save editor
Not all variables are simple numbers. Some games store inventory as an array. For example:
Need help with a specific TYRANO game? Share the save file structure (first 20 lines as text) and I can give targeted advice.
| Variable | Likely meaning | |----------|----------------| | money , sf.money , gold | Currency | | affection_* , love_* , bond | Relationship points | | flag_* , choice_* | Route decisions | | cg_* , gallery_* , unlock_* | Gallery unlocks | | hour , day , time | In-game time | | hp , stamina , energy | Stats | Before attempting to edit any save file, it
Click "Encode & Download." The tool will minify the JSON and re-apply Base64 encoding. Save the file as save01.dat .
If the game uses Steam Cloud, your saves might be mirrored in your Steam directory.
Before you can edit a save, you must understand what you are looking at. Unlike RPG Maker (which uses SaveXX.rvdata2 ) or Ren'Py (which uses human-readable traceback.txt ), TyranoBuilder stores data in a hybrid format. To help you get the best results with
that tracks changes between the save file and the parsed file in real-time, allowing you to edit values without manually touching the raw save data. Why use it : Tyrano save data is usually stored as JSON but wrapped in URL/percent-encoding ). This tool handles the decoding/encoding for you. 📂 How to Manually Locate & Edit Saves
This changes the variable in real-time without even closing the game. Common Uses for Save Editing
: Since TyranoBuilder's default save/load screens are HTML-based and sometimes prone to layout issues, a dedicated editor helps verify if data is actually being stored even when the in-game UI fails. Cross-Platform Verification
: If the save file isn't encrypted, it can often be opened in Notepad++ or VS Code . You can search for specific variable names defined by the developer and change their values directly. Risks and Tips