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By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
Build your game for multiple platforms. MonoGame currently supports:
* Console access requires you to be authorized for those platforms.
0;a1b;: Access tool offsets, workpiece coordinates, and part information like program names and sizes.
Python 3.8 or newer (matching the architecture of your DLL—use 64-bit Python for Fwlib64.dll ). Connecting Python to FOCAS: Step-by-Step Code
Because the original FOCAS library is written in C, Python developers typically use or protocol-analysis libraries to interact with the controller. 1. Popular Python Libraries
data_log.append(row)
Several developers have published pre-built wrappers on GitHub that handle the complex C-datatype mappings for you.
By polling the machine's execution status ( cnc_statinfo ) every few seconds, Python scripts can track when a machine is active, idling, or in an alarm state. This data can be pushed to an open-source dashboard platform like Grafana to display Overall Equipment Effectiveness (OEE) metrics in real time. Automated Part Counting and Cycle Time Tracking
cnc_ip = "192.168.1.100" handle = focas.cnc_allclibhndl3(cnc_ip, 8193)
is the modern iteration supporting newer operating systems and expanded functional structures. It handles communication over standard Ethernet or a proprietary HSSB (High-Speed Serial Bus) card interface. The Core Lifecycle: Handles and Polling
Instantly process machine data using pandas or numpy .
The automation of the machining process not only saved John time but also improved the overall efficiency of the factory. The use of FANUC FOCAS Python library allowed John to create a custom solution that met the specific needs of the factory.
my_project/ │ ├── fwlib64.dll # The main FOCAS DLL ├── fwlibe64.dll # The Ethernet dependent library └── machine_logger.py # Your Python script Use code with caution. Step-by-Step Python Implementation
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.