Changing the storage parameter to jump to a different .ks (TyranoScript) scene file. Available Tools & Methods
Whether you hit a game-breaking bug, want to unlock all CGs in the gallery, or need to test a specific branch of your own game without replay, a TyranoBuilder save editor is the perfect solution.
While the Tyranobuilder save editor is a powerful tool, it's not without its issues. Some common problems that players may encounter include:
: Newer versions of Tyrano-related tools have shifted toward live editing
This file stores:
Game developers design progression systems to create a specific player experience. Modifying saves bypasses the intended challenge, so it's important to respect the developer's work. Most modding communities exist to enhance a game, not to cheat in competitive or community-driven environments.
Modifying save data can occasionally break game logic if done incorrectly. Follow these rules to keep your game running smoothly:
Once you have the JSON file, you will find the game's "state" stored as key-value pairs. TyranoBuilder uses a powerful system to track everything. You can manage these within the game's development environment via the Variables Manager. In the save file, you will typically find two main categories:
Most PC visual novels built with TyranoBuilder store user data in the AppData directory. Navigate to: C:\Users\[YourUsername]\AppData\Local\ Look for a folder named after the game or the developer.