Rtgi 01702 Release Fixed Jun 2026

: Earlier iterations in the 0.16 and early 0.17 alpha pipelines introduced highly experimental features like multi-bounce lighting and fine-grained specular controls. However, these features caused extreme performance overhead and critical rendering bugs. The 0.17.0.2 release was pushed primarily to fix these regressions , ensuring structural performance stability for gamers. Core Fixes and Enhancements in RTGI 0.17.0.2

Copy the contents of the RTGI Textures folder into reshade-shaders/Textures . Step 3: Configure In-Game Depth Buffers

This release (0.1702) addresses critical issues found in v0.1701, including stability fixes, rendering corrections, and improved compatibility with recent driver updates. No new features are introduced — the focus is entirely on bug resolution and performance consistency.

Note: This write-up is based on community patch notes and reverse-engineering of the shader's behavior. Always check the official documentation for your specific game engine. rtgi 01702 release fixed

Always drag and drop tracking shaders like OpticalFlow or MotionVectors directly above your RTGI selection in the active list. RTGI requires motion vector tracking to stop light from flickering or lagging behind moving objects.

The phrase likely refers to a specific update for RTGI (Ray Traced Global Illumination) , a popular screen-space ray tracing shader for ReShade created by Pascal Gilcher (Marty McFly) .

If you have the file and want to confirm it is the "Fixed" version: : Earlier iterations in the 0

: Ensure "Copy before post-processing" is checked in your Reshade global settings to allow the shader to access the depth buffer correctly. specific games benefit most from this version's lighting fixes?

: Basic implementation of RTGI often accidentally samples user interface elements (like health bars and crosshairs) as physical 3D geometry, casting unnatural glowing square shadows across the screen. The 0.17.0.2 revision introduced cleaner algorithmic masks to filter out flat 2D elements.

: Highly precise, natural shadows gather in tight corners, crevices, and geometry intersections. Core Fixes and Enhancements in RTGI 0

In addition to addressing the existing issues, the RTGI 01702 release also brings several new features that enhance the platform's functionality. Some of the most notable additions include:

If upscaling is handled erratically prior to the ReShade hook, it can cause the RTGI pass to mismatch your native screen coordinates. Try toggling these off to check for compatibility. Keeping RTGI Stable Long-Term

Fixed a specific crash/rendering artifact reported in the previous build (0.17.01). Status: Stable. Recommended update for all users. Option 3: Informal Community Update

Subject: RTGI Update — Version 0.17.0.2 Hotfix

Extract your copy of the qUINT_RTGI shaders and textures directly into the game's reshade-shaders directory. Step 2: Configure the Global Depth Buffer