We are an independent game studio based on the Internet, developing for PS4, Xbox One, and Steam.
We are an independent game studio based on the Internet, developing for PS4, Xbox One, and Steam.
: Choosing whether to fight the corruption (Good), embrace it entirely (Evil), or operate within the moral grey area. Every decision ripples through the local community, reshaping the town and rewriting the future of the world. What’s New in the v0.10 Update?
The Geometry of Silence Based on: Apocalust v0.10
Changes dialogue choices and unlocks specific supernatural abilities. Multi-tiered decision trees during major encounters. Drastically alters character trust and town morale. Visual Presentation apocalust v0.10
: Configure Apocalypse to work with your system. This may involve setting up agents or integrating with existing monitoring tools.
: The insights gained from chaos experiments enable teams to make data-driven decisions to improve system reliability and reduce downtime. : Choosing whether to fight the corruption (Good),
To get your hands on the latest content, including the full scope of the 0.10 release, you can support the developer directly. Updates are typically rolled out and previewed through the official Apocalust Patreon Page , where a dedicated community of fans gathers to discuss the ongoing story, choices, and character routes.
The v0.10 build delivers heavily requested narrative payoffs, character-specific paths, and expanded gameplay features. The Core Narrative: Corruption, Power, and Paranoia The Geometry of Silence Based on: Apocalust v0
As with any early version of a project, there are known issues that we're actively working to resolve: