Figure drawing is the ultimate test of an artist's observational skills. Brunet approaches this complex subject by breaking the human body down into simple, manageable shapes rather than overwhelming students with complex musculature right away.

What (e.g., Photoshop, Procreate, iPad, Wacom) do you use?

Drawing perfect geometric blocks and converting those blocks into complex structures like rooms or outdoor environments. 4. Visual Communication 1

Transition from flat stick figures to 3D mannequins using cylinders, spheres, and boxes. 3. Perspective 1

Cubebrush Art School Term 1 by Marc Brunet is a practical, well-structured entry point into digital art and concept workflow. By combining disciplined practice, focused studies, and iterative project work (plus the “extra quality” tips above), students can accelerate progress and produce portfolio-ready pieces that reflect professional standards.

You are a self-taught intermediate artist noticing gaps in your perspective or anatomy knowledge.

Marc meticulously researched and gathered curricula from top art schools worldwide, extracting the best parts and adding key classes based on his 15+ years of industry experience. The result is a curriculum that is dense, practical, and immediately useful.

When students look for "extra quality" in this course, they are often referring to the high-production value and the meticulous nature of Marc's teaching. Brunet, a former Senior Artist at Blizzard Entertainment, brings 15+ years of industry experience to these recordings. ART School - Cubebrush

: Exercises focused on drawing smooth lines, circles, and tracing to build muscle memory.

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